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Sniper Elite 5 Patch Notes 1.09 Update Today on August 09, 2022

by Editorial Team
August 9, 2022
in Gaming
Reading Time: 4 mins read
0

Here at Top Buzz Trends brings the latest Game Updates and News for Gaming fans and Gaming Lovers. We get all the Patch Notes and details of Scheduled Maintenance of the Server for all our readers.

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A new update has been released for Sniper Elite 5 Update 1.09. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. Sniper Elite 5 Update 1.09 is now available for download, for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.

A new update has been released for Sniper Elite 5 Update 1.09. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. Sniper Elite 5 Update 1.09 is now available for download, for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.

Firstly, we apologise that the patch notes didn’t include a detailed list of the changes we made to Invasion Mode. This was a mistake on our part and something we’d like to rectify now. The balancing changes we implemented were as follows:

  • We removed the Invader’s access to special ammo. This is because a few of the special ammo types were very powerful, and there were certain scenarios we wanted to avoid for the players who were the target of them, such as new players being shot through walls without understanding what was happening, and so on.
  • We prevented players from quitting during bullet cams, to avoid sneakily leaving and denying you your justified kill!
  • A few small bug fixes and tweaks to the UI, none of which should affect the balance.

I’ve seen a lot of feedback from players who believe we’re balancing the game too hard in favour of the Allied player, and we understand those concerns. From the perspective of an Invader, our balancing patches look as if we’re just taking tools away from you, while the players you invade still have their full suite of abilities. However, we have a stat system that we use to track Invasion data, and that’s currently reporting that the Invader wins nearly 70% of the time! As such, the reason we’re making these choices is because across the whole game, across all ability levels, the Invader is actually winning a lot, and we’re trying to find a better balance.

One thing that we think might be affecting the win rate is Focus Mode – an incredibly powerful tool for the invaded player that many casual players don’t seem to know about (If you’re reading this and don’t use Focus much, give it a try next time you get Invaded!) Our next patch will include more tutorials about this, so perhaps that will throw things back in Karl’s favour!

With all that being said, we’re going to keep proactively monitoring the win rate moving forward to see how it shifts and changes as a result of the latest patch. I’m very grateful to see all the positive comments about invasion since release, and for the suggestions and feedback people have made when they think something could be improved.

If you’re finding bugs in-game, please continue to let us know through the usual support portal – it’s very helpful!

Beyond the above, we’ve just released a small hotfix to address the following crashes impacting some players:

  • Fixed a crash with perk selection.
  • Fixed an occasional crash with rendering explosive/interactable object flashes.
  • Fixed a memory leak when loading levels repeatedly (Xbox only).
  • Fixed occasional crash where a wounded AI could attempt to rescue (and pick up) themselves.

Known Issues:

  • M08 St Nazaire, Kill list challenge failed before killing the target – Please note, this is just a visual error, so if the objective is not yet completed then the challenge is not actually failed and can still be achieved.
  • Alarms are not turning off as expected once triggered by enemy AI
  • No Stone Unturned Achievement Not Unlocking – As a short-term fix, using the loud/explosive methods instead of the stealth ones will unlock this achievement.
  • Missing Crosshairs – Initial investigations appear to show this issue is caused by too little VRAM (e.g. under the 4gb min spec). As a temporary solution, we suggest reducing the texture quality settings to see if that helps (e.g. start at LOW).
  • GPU Device was lost – A small number of players seem to be experiencing an issue which throws up the GPU Device was lost error. We are aware of the problem and are investigating.
  • Windows Store Crash – (On Steam for Visibility purposes) – Windows Store Crash – We are still investigating the 20006 Windows error appearing for some players. If this is happening to you, we advise carrying out the following steps:
    – Check One: Head to Sniper Elite 5 in the Xbox App – Head to the three dots – Click manage – Then Files – Then select Verify and repair – Hit yes
    – Check Two: Ensure your Xbox App is completely up to date
    – Check Three: If that still doesn’t work, unticking ‘Use EAC’ in the options menu accessed via the cog, and running as admin via the start menu to allow access. We think this could be a platform issue for those who pre-installed so would recommend uninstalling and installing again if the above does not resolve the issue.As a final note, we’re now asking players if Sniper Elite 5 is saved to C:XboxGames. Knowing this would greatly help our investigation.
  • Performance Issues – We are aware of multiple reports of gameplay appearing to ‘stutter’ and frame rates dropping despite playing above Minimum Spec. If this is something you are experiencing, please TRIPLE check you’re playing above minimum spec (if playing on PC) and try running on DX12, Not Vulkan

Source: Sniper Elite 5 , Stream

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Editorial Team

Editorial Team

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